MediaKit / 2026

Your media.Your machine.Your control.

Compress supported media directly in your browser without sending your files anywhere.

WorkspaceJPG · PNG · WEBP

Nothing leaves your browser.

MediaKit processes supported files locally in your browser, so your files do not need to travel to a remote upload service.

Your device
  1. File

    Selected on your device

  2. MediaKit Processor

    Runs in this browser tab

  3. Optimized file

    Written straight back to you

No cloud upload step

Smaller files. Same picture.

Scroll to watch the compressed version take over, or drag the handle yourself.

Compressed · 473 KB
Original · 2.8 MB
↔
Original · 2.8 MBCompressed · 473 KB

2.8 MB2.8 MB0% smaller

From file to finishedin seconds.

01

Choose

Select your supported media.

Selected

coastline.jpg

2.8 MB

Drag a file in, or pick one from your device. Nothing is sent anywhere yet — or later.

02

Compress

MediaKit processes it locally.

Processing locally

coastline.jpg

Compressing on your machine…

The work happens in this tab, on your CPU. No queue, no upload, no round trip.

03

Download

Get the optimized file.

Ready

coastline.jpg

2.8 MB473 KB

Done
Download

One place for your media.

Why MediaKit.

Local-first

Processing starts on your device, not a remote server.

Private by default

No unnecessary file transfer. Nothing to intercept.

Fast

No upload or download round trip standing between you and the result.

Creator-focused

Built around practical media workflows, not dashboards.

MediaKit / 2026

Back after a year.

Rebuilt interface.

Same local-first philosophy.

Better product experience.

Compress something.

Open the workspace and optimize your next file.

Open MediaKit